CatchTime
random level generation according to specified difficulty curve. It also will slightly adapt the difficulty to player's state.
Screen shot1: first task, you should find the mental in one of 3 bags in red areas. It will change places according to the number of bomb you have used.
Screen shot2: you should help classmate to get mental by clearing barriers.
Screen shot3: initial difficulty setting. When difficulty equal to 0 or negative one, there will be some special tasks.
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